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This Epic Spell has been improved to make it more Feasible in epic domains, and on Worlds Such as Gyperia.

  • Leveled Spawn System: Because of the Levelled Spawn System, monsters can spontaniously spawn with up to 1000 More HP, than normal. As such, this Spell will detect if the monster is one such being, who's stats have been altered.
    • If monster is spawned via Levelled Spawn System, the Max Damage Modifyer is: 9.
    • If monster is spawned via Normal Spawn System, the Max Damage Modifyer is: 5.
  • Damage Modification: If the Target is Not spawned via the Levelled Spawn System, the Damage Modifyer is calculated via Spellcraft / 30.
  • Damage Modification: If the Target is Spawn via the Levelled Spawn System, the Damage Modifyer is calculated via Spellcraft / 20.
  • Damage: Damage is 4 Elemental types, Acid, Sonic, Fire, Electric. Each d6(10). This Damage is this multiplied by the Damage Modifyer calculated above.
Example: 40 Ranks of Spellcraft, vs Levelled Spawned Monster = Max Damage of: 60x4 = 240 Per Element.
Example: 40 Ranks of Spellcraft, vs Non Levelled Spawned Monster = Max Damage of: 60x2 = 120 Per Element.