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Death Armor has received the following modifications.

  • AC Increase: For every 6 Ranks of Spellcraft, gain an extra point of AC. (Plus one base point)
Example- 60 Ranks of Spellcraft produces 1+10 AC Increase.
  • Damage Increase: For every 6 Ranks of Spellcraft, add this to Caster Level/2 (max of 5), to get Base Damage of Shield Effect. The Random Damage Roll has increased from 1d4, to 2d8.
Example - Level 40 Caster Produces at max, a Cast Level of 5, and 60 Spellcraft Points produces 10. 10+5 = 15, 15 is the Base Damage. Add 2d8 Damage to the Base Damage, and that is the amount of damage attacker will receive.